#ifndef MAINMENU_SCENE_H
#define MAINMENU_SCENE_H

#include "Scenes.hpp"

class MainMenuScene : public IScene {
    public:
        MainMenuScene();
        void Load();
        void Unload();
        virtual void Update(sf::Event&, sf::RenderWindow&);
        void Draw(sf::RenderWindow&);

    protected:
        sf::Font font;
        bool isFontReady;

        #ifdef _DEBUG
        std::string mousePositionString;
        #endif
};

#endif
